[Drbd-dev] [PATCH v1 3/5] treewide: use get_random_u32() when possible
Andy Shevchenko
andriy.shevchenko at linux.intel.com
Thu Oct 6 15:20:31 CEST 2022
On Thu, Oct 06, 2022 at 07:05:48AM -0600, Jason A. Donenfeld wrote:
> On Thu, Oct 6, 2022 at 6:47 AM Jason Gunthorpe <jgg at ziepe.ca> wrote:
> > On Wed, Oct 05, 2022 at 11:48:42PM +0200, Jason A. Donenfeld wrote:
...
> > > - u32 isn = (prandom_u32() & ~7UL) - 1;
> > > + u32 isn = (get_random_u32() & ~7UL) - 1;
> >
> > Maybe this wants to be written as
> >
> > (prandom_max(U32_MAX >> 7) << 7) | 7
> > ?
>
> Holy smokes. Yea I guess maybe? It doesn't exactly gain anything or
> make the code clearer though, and is a little bit more magical than
> I'd like on a first pass.
Shouldn't the two first 7s to be 3s?
...
> > > - psn = prandom_u32() & 0xffffff;
> > > + psn = get_random_u32() & 0xffffff;
> >
> > prandom_max(0xffffff + 1)
>
> That'd work, but again it's not more clear. Authors here are going for
> a 24-bit number, and masking seems like a clear way to express that.
We have some 24-bit APIs (and 48-bit) already in kernel, why not to have
get_random_u24() ?
--
With Best Regards,
Andy Shevchenko
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